How Would You Change The Sport Of Soccer?

NYCFCFan10

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Mar 23, 2014
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1. Change red cards. If a ref feels he must eject someone for intentional violence or wreckless play, he can but that team can sub on another player, not play the rest of the game a man down. That player won't miss the next match unless a separate league committee finds a suspension necessary.

2. Substitution windows - 3 substitiution windows where you can sub as many players on or off as you'd like. You may also sub players back on, who had previously been subbed off. Gives coaches more of a say in the game and adds a layer of strategy and intrigue to things.

3. Clock stops for injuries, fouls and substitutions. Crush the diving and faking of injuries to waste time crap. It would also erase the need for arbitrary stoppage time, which is unfair.

4. One timeout afforded to each coach per game. Timeouts can only be called in natural stoppage of play. This one isn't so important to me but it would allow coaches to put more of a stamp on the game.
 
land mines that trigger trampolines, one giant mallet available to whatever player climbs the ladder first, and free beer for the fans.

sorry only the last one is semi-serious - I think a timeout and stoppages for injuries etc. makes sense - or else more guidelines for what is considered delaying the game for example in basketball you have 24 seconds to shoot, or 5 seconds to inbound the ball - the first delay penalty we had gotten in the colorado game was ridiculous - a rapids player had the ball for a very long time, then it was determined to be our throw-in then all of a sudden we are getting a yellow. Maybe those guidelines exist but I don't know them.
 
1. Change red cards. If a ref feels he must eject someone for intentional violence or wreckless play, he can but that team can sub on another player, not play the rest of the game a man down. That player won't miss the next match unless a separate league committee finds a suspension necessary.

2. Substitution windows - 3 substitiution windows where you can sub as many players on or off as you'd like. You may also sub players back on, who had previously been subbed off. Gives coaches more of a say in the game and adds a layer of strategy and intrigue to things.

3. Clock stops for injuries, fouls and substitutions. Crush the diving and faking of injuries to waste time crap. It would also erase the need for arbitrary stoppage time, which is unfair.

4. One timeout afforded to each coach per game. Timeouts can only be called in natural stoppage of play. This one isn't so important to me but it would allow coaches to put more of a stamp on the game.

Your ideas - and I mean no disrespect by this, I'm just pointing it out - seem decidedly angled towards moving football into the orbit of American sports, and how they tend to be played. You probably realised that from the start, of course.
 
Your ideas - and I mean no disrespect by this, I'm just pointing it out - seem decidedly angled towards moving football into the orbit of American sports, and how they tend to be played. You probably realised that from the start, of course.
Yes, I took elements that I know work in a similar type of sport -- basketball -- and fused them in.

You gotta admit, the 3 sub windows would add a lot of strategy and intrigue to the game. Do you take off the star player to rest him til the end of the game to have him fresh or do you leave him on in hopes of bettering your odds of finding that one brilliant moment? It would give managers a whole new layer of strategizing to deal with. It would probably make the intensity of games go up and would give more players a chance to play, improve or be discovered.
 
Yes, I took elements that I know work in a similar type of sport -- basketball -- and fused them in.

You gotta admit, the 3 sub windows would add a lot of strategy and intrigue to the game. Do you take off the star player to rest him til the end of the game to have him fresh or do you leave him on in hopes of bettering your odds of finding that one brilliant moment? It would give managers a whole new layer of strategizing to deal with. It would probably make the intensity of games go up and would give more players a chance to play, improve or be discovered.

You're right that it would add a lot of strategy, but then so would, say, introducing a second goal to shoot at that was only worth half-points, or making it so that every member of the team had to touch the ball before a shot could be made. Personally, I prefer a focus on skill over strategy, but that's me. Either way, interesting to hear your ideas. Will be curious to see what others say.
 
You're right that it would add a lot of strategy, but then so would, say, introducing a second goal to shoot at that was only worth half-points, or making it so that every member of the team had to touch the ball before a shot could be made. Personally, I prefer a focus on skill over strategy, but that's me. Either way, interesting to hear your ideas. Will be curious to see what others say.
I didn't realize skill and strategy were mutually exclusive. Why not have both?
 
They're not per se, but in my opinion the more heavily tactics are involved in the outcome, the less room there is for individual skill to make a difference.
 
These two might disagree with your opinion:
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